• Film reviews

    #362 – RoboDoc (2008)

    RoboDoc (2008)

    Film review #362

    Director: Stephen Maddocks

    SYNOPSIS: A hospital is being constantly plagued by lawsuits from a greedy ambulance-chasing attorney. With another doctor quitting and the hospital fast running out of money, Dr. Roskin arranges for a new doctor to be sent, but doesn’t expect R.I.P. Healthcare to send a robot doctor, who is seemingly able to carry out medical duties without ever making a mistake. This causes problems for Jake Gorman, the attorney who is making money off all the malpractice cases, and working with Dr. Callaby, another doctor at the hospital who is in league with Gorman, the two try to find a way to stop “RoboDoc” before their money-making scheme is ruined…

    THOUGHTS/ANALYSISRoboDoc is a 2008 sci-fi comedy film that somewhat parodies the RoboCop films, as the name implies. The film starts out introducing Jake Gorman, an ambulance chasing attorney who has made himself rich by suing doctors for malpractice. His constant lawsuits are pushing the North Mercy (or “No Mercy”) hospital to its limits, with doctors continually quitting and having their lives ruined. The opening of the film consists of a variety of gags and satirical looks at the U.S. healthcare system: from the ambulance-chasing attorneys, the lack of insurance for patients, and the ambulance driver adorning a racesuit, there’s a decent amount of content to get into. RoboDoc was written by two M.D.’s and so obviously they have the necessary experience to write about the setting of the film. I think there was definite potential in the outset to make this film offer a more thorough critique of the healthcare system through a comedic lens, but the film takes it in a completely different route and goes for just another raunchy comedy like so many we’ve seen before. Even in this direction, it needs to push some boundaries in order to be effective, but again it just doesn’t do enough to make it stand out.

    After another such incident of a doctor quitting over a lawsuit, Dr. Roskin, the chief of medicine arranges the R.I.P. Healthcare company (who fund the hospital) to send another doctor, which they do, in the form of MD-63, a robotic humanoid doctor who is appointed to the hospital. While Dr. Roskin, a technophile, is reluctant to let a robot do a doctor’s job, he is slowly convinced when he sees that “RoboDoc”, as he is nicknamed, is able to complete any form of care or surgery without mistakes, and thus making him impossible to get sued. This is the core plot of the film, with RoboDoc having to earn the trust of his fellow staff, as well as learn about compassion and the elements of care that go beyond his programming. These are all story elements that have been done to death, and so there are no real surprises here. The character of RoboDoc is also essentially a carbon copy of Data from Star Trek: The Next Generation; right down to the look and voice, which is a recognisable character, but again fails to bring any originality to the RoboDoc role, and doesn’t even satirise it. The actor playing RoboDoc does do a good Data impression though. The character of Attorney Jake Gorman also is well played, and his over-dramatic performances bring some life to the scenes he is in. The rest of the cast are pretty forgettable (apart from the few scenes with the character played by Michael Wimslow from Police Academy), and don’t have much significance in the story. There are the starts of some sub-plots initiated by these characters, but they never really go anywhere, making their roles rather muddled.

    RoboDoc is not a high budget film, and has to make do with a fairly limited range of effects. These effects are not particularly convincing, and combined with the uninspiring camera work and wooden acting from some of the actors, you will struggle to take it seriously. There are some positives as I have mentioned, and there are some more obscure references and satirical swipes that are more rewarding than the cheap innuendo jokes. The comedy on the whole does stick mostly to that juvenile, raunchy humour but offers nothing particularly new or memorable. Nevertheless, the film does garner a decent amount of laughs, and so as a comedy film it can’t be said to be a complete failure. RoboDoc is an uninspiring mess for the most part, but there are a few good performances and jokes that make this entertaining enough to watch if you’re not paying too much attention to some of the weaker characters and scattered story that often branches into meaningless dead ends.

  • Film reviews

    #359 – The Beach Party at the Threshold of Hell (2006)

    The Beach Party at the Threshold of Hell (2006)

    Film review #359

    Director: Jonny Gillette, Kevin Wheatley

    SYNOPSIS: Twenty years after nuclear war has destroyed the U.S., the radiation levels outside have dropped to a safe level, and people can venture outside into what is left of the world. Tex Kennedy is on a quest with his two humanoid robots Quincy and Yul to retrieve the man destined to be the new King of America, but to do so they must cross into Hell (which is somewhere on the Florida coast apparently) to find him and face all the evils within…

    THOUGHTS/ANALYSISThe Beach Party at the Threshold of Hell is a 2006 independent post-apocalypse film. The film begins describing the setting of the film, with a mixture of narration and footage. In the year 2074, a nuclear war has rendered the surface of the United States uninhabitable, leaving all survivors stuck in underground bunkers. Twenty years later, the radiation has declined enough so that humans can venture outside. Tex Kennedy, having left his bunker, is now on a quest to follow the guidance of Clark Remington, a man who broadcast on the radio to the bunkers, who proclaimed his nephew Benny the new King of America, and Kennedy is on a mission to retrieve him and in the process become Vice-King. The story is told in a number of ways: through narration, through a kind of mock-documentary, with presenters/authors telling the history of what happened, and through the action itself. All these different methods of storytelling are constantly overlapping and cutting away from each other, which makes the film honestly feel like a bit of a mess. Maybe that’s because the film isn’t really sure about how to portray itself: I think it’s supposed to be a comedy, but there’s an awful lot of backstory and flashbacks that really makes a considerable effort to flesh out the story and the setting, but ultimately doesn’t really matter. For a film that is only ninety minutes long, it spends a lot of time explaining what is going on, and seemingly trying to justify itself by inventing this grand narrative that doesn’t really go anywhere, leading to a but of a confusing mess. I could forgive it if the film identified itself as more of a comedy film that treated the backstory as secondary, but the fact that it spends so much time setting up this world doesn’t really allow that as an excuse.

    So Ted and his robot security guards arrive at the “Threshold of Hell”, where Benny Remington is hiding in a bunker, and they have to get him out and journey to a radio tower and broadcast their message to the entire country. However, the threshold of Hell is full of crazed characters that are out to stop them. These characters all have their own personality, but there’s just so many of them they only get a small amount of screen time each. and there’s not much time to really develop their roles. There’s Clark Remington’s son, calling himself Mr. Jackie, who wants to become the king himself after his Father disowned him for basically being a sociopath, and his whole gang, including his sadistic lieutenant. There’s also Yorick Schlatz, who is a cult leader who hosts the beach party at the threshold of hell and who also possess satanic powers that keeps the partygoers immortal and unaffected by the radiation for the past twenty years. Also Fidel Castro’s descendent Javier Castro shows up to create a dynamic with Tex, the descendent of President Kennedy…or he would do, if he stuck around longer. All these bizarre and nonsensical characters all have some potential to do some interesting things, but the film constantly over-explains everything and never lets the characters speak for themselves. Again, if the film is aiming to be a black comedy or focusing on dark humour, then it could have worked, but there’s just not enough focus on what it wants to be.

    Being an independent film, you won’t be expecting any spectacular special effects or ambitious cinematography, and you won’t be surprised with what you get. The camera is all over the place and can barely frame a shot most of the time, the scenes that are filmed in front of a green screen are blindingly obvious, and the acting is pretty wooden throughout. One more surprising element in the film is that it is quite gory. Even though the blood and guts look obviously fake, it further still confuses the tone when it is trying to be funny and then someone’s organs get ripped out. There’s a scene in the middle of the film involved with a giant snake of some sort and the film instantly switches to a hand drawn animation sequence for about twenty seconds with no set-up or transition and it just feels like an acknowledgement that the film could not make this scene any other way, and just tacked in this sequence just to fill the gap. Overall, The Beach Party at the Threshold of Hell feels like it is trying to do far too much with far too little. It feels indecisive with regards to the tone of the film or what genre it is trying to establish itself within. Far too much time is spent describing characters and backstory instead of letting the film show it, and the constant interruption to the story to expand on these elements is distracting and makes retaining focus and interest in the film difficult. It has one or two laughs, but there’s nothing really worthwhile here.

    Also, the film ends with the teasing words “end of part one”, which suggests more to come, but a sequel was never made, which is probably for the best.

  • Film reviews

    358 – BraveStarr: The Movie (1987)

    BraveStarr The Movie (1987)

    Film review #358

    Director: Tom Tataranowicz

    SYNOPSIS: On the colony planet of New Texas, the evil demon Stampede and his henchman Tex Hex have assembled a gang of outlaws and villains to take control of the planet’s rich supply of the valuable mineral kerium. The inhabitants request help from the Galactic Marshals, the peacekeepers of the galaxy, but are less than impressed when only a single Marshal named BraveStarr and a new judge arrive, the residents are less than impressed, and BraveStarr must prove himself by defeating Tex Hex and also fulfilling his destiny…

    THOUGHTS/ANALYSISBraveStarr the Movie (also known as BraveStarr the Legend) is a 1987 sci-fi animated film. The film is an extension of the BraveStarrcartoon series, but tells the origin of all the characters and how they met. The story begins with a Shaman telling the story of an evil creature known as Stampede and his plans to conquer the galaxy by mining the mineral Kerium, which is essential to space travel, on the planet of New Texas. He enslaves a rogue space mercenary called Tex Hex and grants him new powers to terrorise the planet. The shaman is unable to defeat Stampede, and when his ship is about to crash land on New Texas, he sends his young protege out in an escape pod with the promise that they will meet again and fulfil their destiny to banish Stampede. The way the story is told as a narration does go on a bit too long, and prevents the viewer from getting fully immersed in the story when it’s just being told to them rather than it playing out as it happens. This happens again about a third of the way through, and it just feels like the film takes a while to get into the action. It does take its time to establish the backstory, since the purpose of this film is intended to explain the origins of the characters and settings of the cartoon series, but even then the specific details are a little vague. Maybe the cartoon series fills in some of the gaps, but having never watched it, I cannot judged. When the film eventually does get going, it’s entertaining enough for kids, with plenty of action, colourful characters and a unique setting to enjoy. Nevertheless, it does try to push the envelope a little, and it feels a little darker and more menacing than other cartoons of the time, being set on this hostile world plagued with nasty looking villains who create a genuine sense of terror.

    The titular character BraveStarr is an interesting character in terms of his design: he is a native american who is also a cowboy (space cowboy anyway…). The two roles are often placed in opposition, so it’s interesting to see a synthesis of these two tropes, and especially seeing a native American character in the lead role was practically unheard of (and is still quite rare). I think as a character that synthesises the two roles it allows children to see the role of native Americans as the heroes for a change. Whether he is an accurate or authentic depiction of native Americans is perhaps a more nuanced discussion, but honestly, as a kid’s show, it’s a good opportunity to introduce children to a more diverse set of heroes. The rest of the characters are also a varied bunch, with the main villain Stampede being a gruesome bull/skeleton hybrid, his henchman Tex Hex being a more typical cowboy villain, and a whole host of varied villains with different powers. Thirty-Thirty, BraveStarr’s part horse, part sidekick/partner is an interesting dual role character too, and his short temper and cavalier attitude give him some fun action sequences as well as some funny dialogue. Judge J.B. as the only female character also has a strong personality and exerts just as much authority as BraveStarr most of the time, as well as occasionally putting him in his place. then you have the native inhabitants of New Texas, a race of mole-people including Fuzz, who serve as the cutesy mascot characters. It all adds up to a large cast with some interesting and original characters for children to imagine in all sorts of adventures. Let’s be honest though, such a large cast is primarily aimed at selling lots of toys of all of these characters (the toys actually released before the cartoon so you can see where the priorities were).

    The animation for BraveStarr isn’t especially great, but it’s okay for it’s time, and is consistent with the other cartoons that Filmation put out (He-ManG.I. Joeetc.). The music however is pretty good, with an orchestral, epic feel that heightens the tension and the stakes. BraveStarr overall doesn’t stand out too much from the cartoons made to push merchandise that were rife in the 1980′s, but if you look a little deeper, you find an interesting and unique world populated with some similarly interesting characters, including the titular character. As a standalone film it is a fairly standard depiction of good vs evil, using the cowboy tropes and giving them a sci-fi twist. As a kid’s film it doesn’t really need to be much more than that. Some scenes (particularly the narrated ones) go on for too long and may not sustain younger viewers attention, but there’s also plenty of action and variety in the characters to rescue it. You don’t have to have watched the series to maker sense of the film (as I haven’t), but undoubtedly learning the origins of these characters would make it more rewarding. I don’t think films like this need to be anymore complicated than what is done here: they’re designed to sell toys, and this essentially provides a springboard for children’s imagination to make their own stories to play with said toys, so in this sense I can happily accept BraveStarr the Movie as it is, despite some flaws and a lack of appeal and originality for more mature audiences.

  • Film reviews

    #355 – Ku! Kin-dza-dza (2013)

    Ku! Kin-dza-dza (2013)

    Film review #355

    Director: Georgy Danelia, Tatyana Ilyina

    SYNOPSIS: A world-renowned cellist is on his way home when he is approached in the street by a young DJ claiming to be his nephew. The two see a strange looking fellow who wants to know “the number for their planet”, and when they press the button on the device in his hand, are instantly teleported to an alien world. The two of them must work together to find a way home, while also trying to navigate a dystopian society that very little sense to them…

    THOUGHTS/ANALYSISKu! Kin-dza-dza is a 2013 Georgian/Russian animated film, and a remake of the 1986 soviet film  Kin-dza-dza. The original is a much loved film in it’s home countries, and is a very good dark comedy that also addresses issues of discrimination through its absurd setting. The story of the remake is very similar to the original: some of the scenes are practically identical, and for the most part, it captures the essence of the first film pretty well. Vladimir Chizhov and Tollik Tsarapkin are teleported to a distant alien planet after accidentally pressing the buttons on a device that a strange man was holding on the streets of Moscow. They find themselves on the planet Pluke, and encounter Bi and Wef, a pair of locals who try and swindle the two of them out of everything they have. The group forge an uneasy alliance as Uncle Vova (Vladimir) and Tollik try to find their way home, all the while trying to adapt and survive on this planet whose social structure is completely unlike anything they have ever encountered, such as social status being at least partially determined by the colour of one’s trousers. The film retains the story of the original, and so keeps most of the fun and satirical elements that made it so popular. In some parts the darker elements feel a bit lighter, as this remake is intended to be aimed at a more general audience.

    One of the biggest changes is the names and occupations of the two main characters have been changed: Vladimir is now a world renowned cellist (in the original he could play the violin, but the instrument wasn’t his) instead of a foreman, and Tollik is a DJ. One of my main criticisms of this remake is that these small changes do end up ultimately harming the essence of what made the original successful. One of the key strengths of the original was the banality of the main characters and their mundane existence suddenly having to cope with the rules and social structure of an alien planet. In this version, having Vladimir be a famous violinist sets him up as having a backstory that disrupts this banality. There’s also a story about his ex-wife that is quietly built up in the background too, which again loads up the character with a bit too much baggage, rather than a blank slate that doesn’t bring as many complications into the story. Having Tollik be distantly related to Vladimir as well undoes the original’s premise of two men who just happen to be walking down the street at the same time and having never met each there before having to work together on an alien world is complicated through trying to develop these characters independently of the situation.

    There are some changes, however, which add some good and interesting takes on the story. Being an animated film, there’s much more scope to be creative with the characters and design of the alien world. There is, of course, a risk of again disrupting the plainness of the original by being too over-the-top and fantastical, but to the film’s credit, in this respect it pulls it off quite well. Being set on an alien world, the characters are drawn with a more alien appearance, but they’re just alien enough without it being distracting. Other minor characters are more odd in appearance, but since they’re only on screen for a short time they don’t disrupt the tone of the film. Credit should be given to the film for achieving this balance. The animation in this film should also be commended: it is fluid and full of expression, and offers some detail and scenery that the original could not provide.

    Overall, Ku! Kin-dza-dza is a faithful remake of the original, but ultimately doesn’t offer anything new or improve on what has gone before. The original was a sparse, small production, whereas this remake has a big budget and funding to appeal to a larger audience, and the changes that are made to accommodate this mostly end up affecting it a negative way. It’s not a bad film, because it sticks close to the original, and the original is very good: but when you’re remaking a film that was more or less perfect, you need to have a damn good reason to do so. Changing it to an animated film brings with it some benefits, but on the whole there just doesn’t feel like there’s enough substantial difference to justify the remake, and there’s no real reason to recommend it over the original.

  • Film reviews

    #352 – 1. April 2000

    1. April 2000 (1952)

    Film review #352

    Director: Wolfgang Liebeneiner

    SYNOPSIS: In the year 2000, the newly elected Austrian Prime Minister declares that the country will no longer be making payments to the World Union and declares its independence of the Allied forces that have overseen it after the end of the second world war. This brings down the wrath of the World Union, whose president sees them as a threat to world peace and arrives in Austria in order to put the Austrian Prime Minister on trial that very crime. He defends himself by showing the World Union that he is no threat, and that the rich cultural history of Austria is a legacy of peace and unity.

    THOUGHTS/ANALYSIS1. April 2000 is a 1952 Austrian sci-fi political satire film.The film takes place – as the title suggests – in the year 2000, some forty eight years after the film was released, and sets the scene as a possible future based on the (then) current situation in the world following the second world war. The backstory being that Austria, having been a part of the alliance that lost the war, were subject to oversight from the winning alliance and had to make reparations to them. The film opens up with a newly elected Austrian prime minister announcing that he is refusing to pay anymore reparations to the World Union (a not-so-subtle parody of the United Nations), and is declaring Austria independent of the allied powers of the U.S., U.K., Germany and the USSR and their oversight. The citizens are overjoyed at this, but this act of rebellion does not go unnoticed at the World Union, and they have sent their troops and president to “maintain peace.” They put the prime minister on trial, accused of disrupting world peace, and he must defend himself and his country by showing the World Union that they simply wish to be free, and present no threat. This is done through showing the various achievements in Austria throughout history, and its value in the larger world. The film goes through the various stages of this trial, with the prime minister showing evidence that acts as a historical lesson for the World Union and the viewer. The message of the film is rather plain to see, even if it is set in the future: that there is no need for the allied powers to occupy and oversee Austria to prevent another world war, and it is a country that simply needs to be free…and this is as true in 1952 as it is in the speculative year 2000. All the arguments made in the film could be made for the time that the film was made, but the setting of the future shows that there could really be no end to the reparations and oversight, and there is no ideal time at which it should be stopped, so it should be ceased immediately. The film’s strength lies in its informative message, while still managing to be entertaining, with an interesting cast of characters, and the almost haphazard approach of the prime minister creating his defence with no time to plan further shows that their is no grand scheme or plan in his head, just the simple idea of freedom for his country.

    The setting of the year 2000 is a future filled with super fast rockets for travel, laser guns and ridiculous headgear for TV camera crews…but apart from that nothing seems vastly different in this future. This may be because Austria cannot afford any new technological advances under its oversight, or simply that the film is focused more on showing Austria’s past, and so it being too futuristic would distract from that. Either way, these futuristic elements are shown to do nothing to fix the basic problems that the film is trying to address. For example, when the World Union’s rocket is heading for Austria with its troops, they accidentally go to Australia instead, which shows their lack of consideration or interest in those countries it is leaving behind technologically, as well as a typical bureaucratic blunder people can make. The effects for the spaceships are quite well done, as they land around Austria’s cultural landmarks it gives it a real sense of authenticity. On the other hand, an element that hasn’t aged well at all is having all the different representatives of the countries of the world (black, Arab, Chinese) all being portrayed by white actors, which doesn’t really look good.

    The satirical nature of the film means that a lot of the content is not too be taken too seriously, nevertheless there is a serious message that the Austrian government (who funded the film) wanted to project: that they were a legitimate country with a rich history, and should be taken seriously. Some of the plans of the prime minister include putting on plays and composing songs to persuade the World Union members to give Austria its independence, all of which are executed in a comedic manner that you can’t really take too seriously. The plot does go all over the place, and the ending makes the whole trial redundant anyway, which further emphasises the satirical, comedic aspect. Overall, 1. April 2000 is an interesting film that is informative, satirical and is a protest at the then current state of affairs through a science-fiction lens. While there is a serious message, it is wrapped up in theatrics, silly looking futuristic technology and ad-hoc schemes that are entertaining to watch while also not diluting the historical figures and events that it shows. Some of the dialogue and characters are outdated, and the story feels very loose in places, but again, overall it is an interesting look at a time where the world was rebuilding, and how the future might unfold without anything really changing.

  • Film reviews

    #351 – 10000 Years Later (2015)

    10000 Years Later (2015)

    Film review #351

    Director: Li Yi

    SYNOPSIS: Ten thousand years after advanced civilisation was wiped out and the world reverted to a pre-technological state, Joma and Yalayam of the Ballad tribe are travelling the western region to tell the tale of the fall of civilisation. Unfortunately, Wugreb, who once tried to steal the ancient powers to rule the world, has returned, and Joma alongside her new friends must find a way to stop Wu before he releases the ancient civilisation’s power back onto the world, all controlled by him…

    THOUGHTS/ANALYSIS10000 Years Later is a 2015 Chinese animated film. It is a mix of post-apocalypse, science-fiction and fantasy elements, as it is set (as the title suggests) 10000 years after civilisation suffered a catastrophe that sealed away all of its advanced technology and left the world in a pre-technological state. The world is now separated into various tribes, which include anthropomorphic animals and various mutations brought about by the catastrophe. Joma and Yalayam are from the Ballad tribe, who wander through the western region telling the story of the fall of the ancient civilisation to the other tribes. They also tell the story of Wugreb, who once tried to steal the ancient technology that is sealed away and rule the world with it, warning that anyone who tries to do the same will be met with the same fate. However, Wugreb (or Devil Wu, as he is also known) has returned, and is attempting to once again take the technology of the ancient civilisation for his own. The story relies a lot on this extensive world-building, and how the world has changed since the fall of civilisation as we know it. Sometimes it is easy to follow, but at some points it gets overly complicated, and for a film that is just over ninety minutes long, the explanations and exposition it gives do seem a little excessive. Nevertheless, it is an interesting world that is built, and the variety of locations and characters give it a unique sense of life and vibrancy. The people refer to famous people throughout history (Einstein, Beethoven etc.) as the “Gods” of the old world, and it is an interesting way to interpret history’s most pivotal figures. There are these odd scenes which play out quite nicely, but they are mostly used to explain the state of the world, and when the film returns to the main characters, they seem much less interesting.

    Joma goes to see an oracle, who tells her that she is the only one who can stop Wu, and she must go to Kuger, the tomb where Wu was imprisoned, to stop him. Along the way Joma is joined by a cast of characters from different tribes who all inject their own personalities into the film. The film very much has a Lord of the Rings feel to it, with the group travelling to their destination to stop the oncoming evil, and all the perils that they encounter. But again, there’s a lot of backstory and exposition that disrupts the flow of the film, and you really have to focus and pay attention to follow what is going on. The characters on the whole, though, are distinct enough to be able to follow, but for all the explaining and exposition, don’t really do much, so it’s hard to get to know them as characters. At once point the film deals with the meeting of the Gods which I can’t really make sense of; and whether they are actual Gods or not is anyone’s guess. Joma as the main character is also a bit bland and uninteresting: even though she is marked as the chosen one, she doesn’t really have any defining traits or character defining moments that make her stand out, and she is often very passive to the events of the film. The ending of the film also does little to elucidate the significance of Joma’s role, and makes little sense. The designs of some of the villains, with their multiple faces or limbs and other bizarre features are both scary and creative, and the somewhat imperfect animation actually helps exemplify their grotesqueness.

    This film is entirely CG animated, and for the most part it creates a world that has immense scale, colourful diversity and interesting locales. We see ruined versions of recognisable cities such as New York and Sydney, which add some interesting shots and perspective on the story. There are some moments when the animation gets a bit clunky, and facial expressions and movements sometimes look a little stifled or flat, but otherwise it doesn’t distract too much from the film. It’s not cutting edge in terms of its graphics, but it is passable for a kids film. Apart from the Lord of the Rings influence mentioned above, there is also a certain amount of ‘inspiration’ taken from the Marvel Avengers films. When I say inspiration, that often becomes blatant copying, such as the five stones that Joma carries containing seeds from across the western region clearly being based on the “infinity stones” in the Marvel universe, and there is a shot which copies exactly the iconic shot from the 2012 Avengers film of all the superheroes together for the first time on the streets of New York City. All this copying does cheapen the film’s overall image, but being a Chinese film, where these films would not have seen much of a release, the audience probably won’t even know they are being copied. The editing of the film also feels quite choppy in parts, such as when the big final battle begins, the enemy soldiers slowly emerge, and it instantly cuts to the whole army appearing, which really interrupts the flow of the film (though it probably saves on the animation costs).

    One more significant aspect of the film is the amount of gore and violence throughout. I can’t really tell what the ideal age range is for this film: it seems mostly kid-oriented, but even from the opening, there are people being sliced up, bloody battles with people being cut in half and stabbed, and so on. I’m not sure what the standards are for Chinese cinema in terms of violence in children’s films, but it definitely wouldn’t be a child-friendly film in the west. Overall, 10000 Years Later creates an interesting and colourful world with a rich back-story, but the focus of the story and its main characters are often lost in the overly complex world and narrative that can be difficult to follow. The character designs are creative and unique, but again the personalities of the main characters are dull by comparison, and often get lost in the grand scale of the world. The large-scale battles are impressive and entertaining, but it is obvious that they are copying from the Marvel films and Lord of the Rings, which obviously do them much better, and make the film feel like a cheap imitation…which, let’s be honest, is exactly what it is. There are some emotional moments (there’s a scene right at the start which pulls you in instantly…you’ll know it if you see it), and the gratuitous use of gore and violence really gives weight to the fighting scenes, but ultimately there is no real pay-off to investing in this world, and it offers very little that is unique.

  • Film reviews

    #350 – 2.0 (2018)

    2.0 (2018)

    Film review #350

    Director: Shankar

    SYNOPSIS: Dr. Vaseegaran, an expert in robotics and artificial intelligence has developed a new robot named Nila, after his older robot Chitti went on a murderous rampage and was disassembled. When everyone’s mobile phones start flying away of their own accord, it turns out to be the work of the spirit of Pakshi Rajan, who is using them to stop their overuse from killing birds. With no way to stop him, Vaseegaran suggests reactivating Chitti, as he is the only one strong enough to defeat this new menace…

    THOUGHTS/ANALYSIS2.0 is a 2018 Indian science fiction film and the sequel to the 2010 film Robot. The film opens with Dr. Vaseegaran introducing his newest robot Nila to a group of students. Shortly thereafter, people’s mobile phones throughout the city begin flying away of their own accord. Without these phones, the city is in a state of chaos, and attempts to bring in new phones are met with suspicious accidents. The phones then combine to take the form of a giant bird, which causes more chaos by uprooting signal towers. Vaseegaran suggests to the government to reactivate Chitti, but his murderous rampage that was the result of an upgrade means they are reluctant to do so. When the military fails to resolve the situation, the government then gives Vaseegaran permission to reactivate Chitti to counteract the mobile menace. The plot of the film is fairly robust, with a good amount of time dedicated to all the characters, with some decent set pieces that give the action scenes the space they need to stand out, as well as a decent amount of character development. 

    One issue that arises with the story is the pacing and it’s organisation: some scenes go on for too long and put the film into a bit of a slump that make it lose focus through its inconsistency. The big example is when Chitti encounters Rajan (or his energy spirit…thing) and asks what his motivation is. This leads to a twenty minute flashback essentially telling his life story. I think the aim is to get the viewer to empathise with his message about how mobile phone signals are killing the birds, and will ultimately endanger our own existence, but this could have been done in a much more interesting and provoking way other than this biographical picture of a villain to make us feel sorry for him. Rajan’s kill count in this film is pretty high, and is portrayed with a very evil look, so ultimately he is being played as a straight, typical villain that doesn’t really need this backstory. His whole life being centred around birds from the moment of his birth onwards also makes him seem like a very one-dimensional character. The rest of the cast are given just the right amount of development, and the performances are all pretty good, with characters from a number of different perspectives on the events that are transpiring. One character that doesn’t serve much use is Dhina Bohra, the son of one of the villains who was killed in the first film. He serves as a good reminder of Chitti’s legacy in the first part of the film, but his part gets muddled and loses it’s way as the film progresses.

    The message of the film concerning the effect of mobile phone signals on birds is not a subtle one, and I have absolutely no idea how much of it is true or not, which makes the message even more confusing. The film does try to explain how and why everything is working, even when it probably doesn’t need to. The explanation of Rajan’s spirit being a 5th form of universal energy that is binding together the mobile phones is needlessly complicated, but probably should be commended for its effort in elaborating on details. Any criticism of the subtlety of the film’s message should also be balanced out by saying this is not a subtle film in any other regard either. Like it’s predecessor, 2.0′s biggest strength is its over-the-top action sequences that defy reality, logic and sense. Again, this contrast with the exasperating exposition of the antagonist give the film a very uneven feel in places. Nevertheless, the action itself is pretty solid, with some implausible stunts and plenty of destruction. The fights are also pretty varied, with the first fight of Chitti after reactivation showing off Chitti’s strengths, then after Rajan possesses Vaseegaran’s body, Chitti cannot defeat Rajan because it would also harm Vaseegaran, and conflict with his programming against harming another human. With this in mind, Nila activates Chitti 2.0, the upgraded version that caused the destruction of the first film, as it is the version that would not be averse to harming a human. This version partakes in the more absurd action, with an army of Chitti robots combining to make a giant ball of machinegun fire and even a giant bird cage to trap the giant mobile phone bird. Some of the sequences feel a bit similar to the first film (the “Chitti ball” for example), but it’s more of what made the first one so memorable and entertainingly insane, so that’s not too much of a problem. The special effects that support the action are also well done, and while not as good as the top Hollywood films, still deliver a credible, colourful and visual treat.

    Overall, 2.0 continues the story of Robot with more of the excessive action that made the first film so good. The direction and set pieces of the action sequences deliver an entertaining bit of cinema, even if it does not evolve too much from its predecessor. Away from the action, the film suffers an uneven pacing with too much focus on the villain’s backstory and his motivations that drain the film of it’s energy for some time before it can regain its momentum. Apart from that, there’s plenty of content and story to fill it’s runtime, so it’s a worthwhile watch.

  • Film reviews

    #349 – The Master Mystery (1918)

    The Master Mystery (1918)

    Film review #349

    Directors: Harry Grossman, Burton L. King

    SYNOPSIS: Balcom and Brent run International Patents inc., a shady company that buys the patents for people’s inventions and prevents them from ever being released to the public, thus protecting their benefactors. Brent has a change of heart and wants to make amends, but Balcom is having none of it. When the adventurer Flint returns home, he meets with Brent, but the meeting ends up with them contracting “Madagascar madness”, a disease that leaves them laughing until they end up comatose. Quentin Locke, a man employed by Brent, is accused by Balcom of having infected them, and seeks to have him arrested. To make things even more problematic, an iron automaton begins wreaking havoc in the house, and so Quentin must unravel the mystery and prove his innocence before it is too late…

    THOUGHTS/ANALYSISThe Master Mystery is a 1918 silent movie serial originally composed of fifteen parts. One of the big draws of this serial is that it stars famous escapologist Harry Houdini, and his name is all over the credits in order to draw people in to see the serial. The story centres around the International Patents inc. company, which allows inventors to establish their patents and distribute them. However, Balcom, the co-owner of the company, starts to withhold the patents from release in order for the company’s partners and investors to keep a competitive edge. This does not sit well with Brent, the other co-owner, and the two are at odds with one another when the film starts proper. Balcom is also trying to get Brent to marry his daughter Eva to his son Paul, and thus further tightening his grip on the company. However, Eva is in love with Quentin Locke, a member of the justice department. When Flint, an adventurer, returns from Madagascar, he and Brent are struck down with the Madagascar Madness: a disease which causes both of them to be in a state of ever-smiling stasis. Locke begins to suspect foul play, and begins investigating, which brings about the appearance of an iron automation, which terrorises the house from time to time. The film follows the standard serial format, with each episode providing a new scheme or cunning plan by the villains to trap and stop the heroes. The plot on the whole feels overly complex, with all these different characters having particular relations to each other. It’s good that the story actually has some substance, but there’s not a lot of variety or novelty in the various elements. The pacing of the story is also quite typical of serial films: each part consists of a new plan by Balcom or the automaton to get rid of Locke and others, usually in the form of a trap which ends on a cliffhanger. 

    At the end of most parts, Locke is captured and placed in a trap designed to kill him, and there’s a good mix of traps and devices that are used to give the film some variety. This is also where Locke, played by Harry Houdini, gets to shine, as they can film some of his famous escape acts, which would have been one of the main draws of the film. However it starts to make little sense, since if the aim is to kill Quentin, then why do they keep knocking him out and putting into these elaborate traps when they could just kill him, especially since he manages to escape from them every single time? In order for this to make sense the traps needed to have some kind of motivation for them, since they constantly avoid killing him in place of using these traps. However, this is obviously the film’s highlight, as the stunts are done without trickery or edits, and authentically place Houdini’s character in danger. The fight scenes also involve a few stunts of Quentin/Houdini swinging from chandeliers and the like, which would have been entertaining back in the days of limited special effects.

    The character of the Automaton is typical in terms of serials in the sense that the main villain is hidden behind a mask and their identity is kept secret. However it’s pretty easy to work out who the automaton is if you pay attention, as by the tenth episode or two there’s only one character the automaton hasn’t interacted with in some capacity. The automaton is probably one of the first cinematic appearances of a robot-like character, the term ‘robot’ itself had not even been termed yet, as it originated in a 1920 play, in which it denoted an artificial humanoid and deriving from the Czech word ‘robota’, meaning ‘forced labour’. The automaton moves stiffly and mechanically, and acts like you would imagine, but it does look a bit silly, especially with the big, round, cartoon eyes. But I would say that it is a good accomplishment of its time, and the spectacle is weaved cleverly into the story, being one of the patents Balcom stole and developed.

    The serial nature of the film does make a lot of the content repetitive. As mentioned, Quentin’s constant getting caught in traps and getting out can be overlooked because the traps are varied and Houdini performing them is one of the main draws of the film. Some of the other elements do get a bit stale, such as the character of Zita, who constantly leads Quentin and Eva into traps set by Balcom, and the two of them continuing to trust her as she does it again and again. Zita’s character is one of the more complex ones, as she is torn between working for Balcom and her love for Quentin which makes in some sense justifies her constant back-and-forth between being a help and a hindrance. The ending reveals a constant stream of revelations (aside from the automaton’s identity) that aren’t really raised as issues throughout the film, and so don’t really change the outcome of the film. The identity of Zita’s father forms a bit of the story, but the rest just feel like they were added to allow the viewer to feel that they got something out of watching all fifteen episodes. In short, the Master mystery was obviously made for one main reason: to show off Houdini’s escape acts on film. Everything else is a bit superfluous. The automaton would have been a pretty unique sight when the serial was released, but looks a bit silly nowadays, and the racist depiction of the “oriental” characters being shifty criminals worshipping dragons certainly doesn’t stand the test of time. The film does, however, have a coherent story with sufficient content (even if that content can get confusing), and does develop a decent narrative along the way as to avoid too much repetition, and allows the viewer to feel like that they are getting something out of watching it. It’s not as good as other similar serials (Judex, for example), but it has it’s moments, and is a good example of the early forms of the serial format.

  • Film reviews

    #348 – Iron Man 3 (2013)

    Iron Man 3 (2013)

    Film review #348

    Director: Shane Black

    SYNOPSIS: Tony Stark is suffering from the trauma he experienced during the alien invasion in New York. and is burying himself in his work, much to the dismay of those around him. When Happy, his friend and head of security for Stark Industries, is seriously injured in a bomb attack orchestrated by a terrorist who calls himself “The Mandarin”. Stark calls him out and decides to track him down, but The Mandarin comes to him, destroying his home and work, leaving him on the run and having to find a way to fix his suit and take down The Mandarin before he takes him out…

    THOUGHTS/ANALYSISIron Man 3 is a 2013 superhero film part of the marvel cinematic universe. The film takes place after the events of The Avengers, where Tony Stark (or Iron Man) had to travel through a wormhole that opened above New York City to close it and stop an alien invasion. the whole experience has left him suffering with anxiety about what happened, and is avoiding confronting it by not sleeping and burying himself in his work, much to the dismay of his now girlfriend Pepper Potts. Meanwhile, Pepper herself is busy running Stark Industries when she is approached by Aldrich Killian, who wants to work with Stark Industries to develop his “extremis” virus, which enhances the human body’s capabilities in every way. Potts turns him down over fears the technology could be weaponised, but Happy Hogan, the chief of security, finds him and his bodyguard suspicious. He follows the bodyguard to a meeting where he exchanges a briefcase with someone, only to find that the guy is a suicide bomber, who detonates and leaves Happy serious injured in hospital. A terrorist known as the Mandarin claims responsibility for the attack, as well as several others that have taken place recently, and Stark takes notice, calling him out and warning him that he is going to stop him. Stark’s hubris results in the Mandarin destroying his home and Stark to go into hiding, with only his own wits to re-build his suit and stop mandarin.

    After the large scale, superhero adventure of The Avengers, it would be very difficult to top that with another Iron Man film without any of the other characters. Iron Man 3 pulls this off by making the plot a more down-to-earth story free of aliens or other over-the-top sci-fi elements, so it doesn’t need to compete with its predecessor. Stark’s anxiety over the events of The Avengers means that any discussion of those events or continuation of that story are actively avoided, as Stark cannot deal with the memories. This could have been just a cheap plot device to overlook previous events, but it is weaved into the story well, and provides a new and significant obstacle for Stark to overcome. We don’t really get to see just what it is that Stark is haunted by in detail, but the whole concept of anxiety is that it does not have to be directed at a specific object or event. There’s not really much of a resolution to this element of the story, and it doesn’t feel like he really overcomes it, more that it just disappears and becomes a non-issue. Still, it’s not too much of a problem.

    The rest of the characters also put in a good performance, with returning characters building on their established roles and having a bigger role in Stark’s life, showing him that he doesn’t have to do things alone. Pepper Potts is a strong character who switches roles with Stark throughout, especially in terms of which one of them needs saving: sometimes it’s Stark that needs saving from himself, other times it’s Potts that needs rescuing, and it all balances out so that neither of them fall into a well-worn character trope. Colonel Rhodes also returns as the Iron Patriot, and holds Tony’s feet to the fire in terms of his responsibilities. The new characters however, do not enjoy that same development. Maya Hansen, the scientist who helped develop extremis, has an uneven role that is set up strongly in the beginning, and who fades into obscurity mid-way through. Although she comes to Stark for help in stopping Aldrich Killian, it turns out she is still working for him, and gets Pepper kidnapped. When Stark is also kidnapped, it only takes around two sentences from him in order for her to change her mind and try to free him, for which Killian kills her. Apparently their was some re-writing done for the film which gave a lot of her role to Killian, and it definitely shows, as her role becomes pretty much redundant. The extremis soldier Brandt also apparently had much of her role given to another character, both of these decisions due to executives fearing that having female characters in such prominent roles would impact action figure or merchandising sales. This is a serious detriment to the film, as characters are built up and dropped without seemingly good reason, further diminishing their characters. The one new character which provides a worthwhile contribution is surprisingly the kid who finds Stark when he crashes after his house is destroyed. His character is pretty bland and full of typical tropes such as being bullied and an outcast, but thankfully his part isn’t overplayed, and is on screen just long enough to serve it’s purpose. Not an overly interesting character, but not an overly annoying one either.

    The story has a few twists and turns that keep things interesting, although some of them don’t really have too much consequence, such as Hansen’s betrayal. The film is paced very well, and there’s a mixture of humour, drama and action that keeps things fresh and entertaining. The climax of the film involving all of Stark’s suits being A.I. piloted and having him jump in and out of them is a typical, flashy comic book sequence that doesn’t disappoint, and is in keeping with Stark’s over-the-top character. The main villain isn’t all that special, but that’s a long standing issue with these films. Overall, Iron Man 3 is an entertaining film that manages to lift the weight and story of its predecessors to make a stripped down hero vs villain story without losing the elements that make the character so loved. It firmly places itself within an established universe while also keeping it self-contained. The balance between action, drama and humour is well paced so there’s no real lull in the storytelling, and it still manages to impress with busy and flashy spectacles that also develop its well-established characters. There’s a number of issues around some of the character’s roles being muddled and ultimately redundant, with some being given intense focus in the beginning only to disappear without significance later on. These problems don’t spoil the film too much though, and I would say it surpasses Iron Man 2 with ease.

  • Film reviews

    #347 – Power Rangers (2017)

    Power Rangers (2017)

    Film review #347

    Director: David Israelite

    SYNOPSIS: 65 million years ago, Rita Repulsa attempted to take the powerful Zeo crystal from Earth and destroy all life on the planet. She was sealed away by Zordon, leader of the Power Rangers, who are the guardians of life. In the present day, Rita is released from her prison, and the powers of the the rangers find their way into five new teenagers. They learn that Rita will destroy their hometown of Angel Grove in search of the Zeo crystal, and must find a way to overcome their personal troubles and learn to work as a team and unlock the full might of the Power Rangers.

    THOUGHTS/ANALYSISPower Rangers is a 2017 sci-fi film that is a re-imagining or reboot of the Mighty Morphin Power Rangers franchise. The film starts off 65 million years ago, with the Power Rangers defeated and their leader, Zordon, deciding to seal away their powers along with Rita Repulsa to stop her getting her hands on the Zeo crystal and destroying all life on Earth. In the present day, we see high school student Jason and his friends pulling a prank that goes wrong, leading to Jason crashing his car (also, the opening joke with the cow just feels completely out of place). Cut to a few weeks later and Jason is now tagged after being arrested, his car is ruined, and his dreams of getting a scholarship are over. He starts going to detention where he meets Billy and Kimberley, who are also stuck there. After Jason stops a bully from picking on Billy, he offers to hack his tag so he can stay out after curfew. Billy then makes him an offer for him to drive him to a local mine in return for using his van, to which Jason agrees. They arrive at the mine and Jason leaves Billy to go and do whatever he came to do. Jason also runs into Kimberley and some other teenagers who are hanging around the mine, as Billy uses some explosives to blast some strange rocks out of a wall. Each of them takes one of the stones and escape the mine with security in pursuit. The opening of the film really focuses on exploring the different origins and personalities of the five teenagers, and how they start off from not knowing each other to developing a common bond. It’s a little slow to start off with, and you don’t see much of the typical Power Rangers action, but there’s enough to keep things interesting, with each of the characters making a unique mark on the film. There’s also a decent amount of effort taken to provide more of a backstory and make it more clear, such as the Zords forms being taken from the dominant lifeforms on the planet 65 million years ago, and Zordon being the previous red ranger and their leader, with Rita also being a power ranger that betrayed them.

    The original premise of the Power Rangers was that they were five “teenagers with attitude”, but given that it was a children’s show, that “attitude” was rather muted and ineffectual. This film changes that, by allowing the teens to act like teens, and to have the sorts of issues and difficulties that teenagers have. Each of them has a unique problem in their life, and everyone can probably relate to at least one of them. Their characters are based on the original series, but there’s enough difference to make it feel fresh and different. When the group finds Zordon and Alpha 5, they learn they must learn to work together to unlock their full potential as Power Rangers, and try to figure out what they are missing. In the camp fire scene, which is probably one of the highlights of the film, they all share their secrets and despite they are all messed up in their own individual ways, they can still support each other and work together to protect what is important to them. Again, this is something you don’t expect from a film based off a kid’s TV series: the film takes nothing and turns into something, and that is an accomplishment. Perhaps the direction it goes in turning it into a teen drama would not appeal to some people, but it had to do something different to hold the film together and justify its existence. The rest of the characters, such as  Zordon, Alpha 5 and Rita Repulsa all have a familiar look and feel to them, but also are different enough to offer a fresh take on their characters, with Zordon previously being the red ranger and getting his team killed, he displays regret, but also has his own motives, which makes him a much more dynamic character rather than just the benevolent overlord of the original. Alpha 5, who was arguably the most annoying character in the series, is toned down, and feels more like an exasperated administrator rather than the squealing worrier he was. Rita’s character too is toned down, and is a lot more menacing, while still having enough of the dramatic deliveries that made her so iconic. Sadly, the characters of Bulk and Skull, the school bullies aren’t present in this film, probably because they were so slapstick and silly that it would have been out of place, and bullies really don’t go around wearing leather jackets and pulling pranks anymore (although the bully that goes after Billy does wear a leather jacket, probably as an homage to the two).

    Eventually, the power rangers are able to morph into their iconic suits, and it certainly takes a long time to get to it. As a consequence, there isn’t much time to showcase them fighting, but at this point you’ll be too invested in the characters to be concerned about it. It is a shame we don’t get to see more of the suits and Zords fighting, but one of the mistakes the previous films did was prolonging the fights to the point that made them boring to sit through, and drew attention to the fact that there was little substance underneath it all. This is quite a long film, coming in at just over two hours, and overall I think it does justify that screen-time through the way it develops its characters and backstory. The build-up to the final battle and the fight itself goes through all the stages you’d expect, so there’s no big surprises, but it keeps to the power rangers formula and gives you what you would want to see. In particular, the scene with the Zords rushing into battle and the original TV theme accompanying it exactly what you would want to see.

    So who is this film aimed at? The focus on teenage drama obviously points to an older audience than the TV series, and that is further supported by the language and some of the jokes being a little more adult-oriented. For people who grew up watching the TV series as a kid this would be a decent nostalgia trip, while also being fairly entertaining. Kids who are also on the cusp of getting too old for the TV series might find this film would appeal to them, but I’m not sure if someone who had never seen anything power rangers related before would appreciate it as much. Again, the characters are very well developed, and stand on their own so you can invest in their stories no matter how much you know about the power rangers, but fans of the franchise will definitely appreciate some of the details thrown in. One such detail is how Rita seems to use a green power stone, which presumably means she was once the green ranger, a character which was a big part of the original series as it went on, and the mid-credits sequence hints that Tommy Oliver, the green ranger will show up in a sequel. I certainly hope that a sequel would get made: there’s a lot of investment in setting up these characters, and I would be interested in where they could be taken. The issue is Power Rangers is being released into the cinematic medium where superhero films are prevalent and all-consuming, and there’s really no room for something like the power rangers anymore, and so is going to struggle to offer anything exceptional in the genre.

    Overall, I enjoyed Power Rangers more than I thought I would. I’m not a huge fan of the franchise, but I do remember watching the original series as a kid, and there’s enough nostalgia in here to make things familiar and also to overlook some of the nonsensical story elements in keeping with it. Giving the main characters a lot more depth and their own individual problems and dilemmas is the film’s main strong point, and creates some surprisingly emotional moments. I wouldn’t say they were groundbreaking, but they were very good. Even though it takes a large portion of the film to get to the power rangers morphing, the film fills its runtime with plenty of drama and story that means it’s never really boring. Some of the jokes are a bit out-of-place or just fall flat, and the effects are not overly special (although fairly decent), but I think the film overall retains enough entertainment, fun and drama to make it worthwhile to watch. It’s never going to compare to the vast library of superhero films it has to compete with nowadays, but it’s a fun nostalgia trip and one that gives the source material much more of an edge than one might expect.